Emotion-Based Magic System Storytelling Prompt

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Design a comprehensive magic system where emotions directly manifest as magical effects in [world name]. This system, known as [magic system name], has shaped civilization for [time period]. **Core Emotional Magic Categories:** Define 6-8 primary emotions and their magical domains: 1. [Emotion]: [Element/Effect Type] - Basic manifestation: [Simple effect] - Advanced techniques: [Complex applications] - Physical sensation when channeling: [Description] - Visual indicator: [Color/appearance] [Continue for each emotion] **System Mechanics:** - **Activation Requirements**: [What triggers magic - intensity threshold, conscious focus, etc.] - **Power Scaling**: How emotional intensity affects magical strength - **Duration**: How long effects last based on emotional stability - **Range**: Physical limitations of emotional projection - **Combinations**: What happens when multiple emotions mix **Limitations & Costs:** - **Emotional Exhaustion**: [Consequence of overuse] - **Emotional Bleed**: [How using one emotion affects access to others] - **Physical Toll**: [Body's response to channeling strong emotions] - **Mental Risks**: [Psychological dangers of extreme use] - **Environmental Factors**: [What dampens/amplifies emotional magic] - **Recharge Method**: [How practitioners recover] **Societal Adaptations:** *Architecture & Urban Planning:* - [Building materials that dampen/channel emotions] - [Public spaces designed for emotional regulation] - [Emergency protocols for emotional outbursts] *Cultural Norms:* - [Etiquette around emotional expression] - [Taboos regarding certain emotions] - [Coming-of-age rituals for emotional control] *Professions:* - [Job title]: Uses [emotion] for [purpose] - [Emotional regulators/police force name]: [Their methods] - [Healers who specialize in emotional balance] *Technology/Tools:* - [Devices that measure emotional intensity] - [Items that store/amplify emotions] - [Protective gear against emotional magic] *Education System:* - [Age when training begins] - [Core curriculum for emotional control] - [Advanced academies for specific emotions] *Legal Framework:* - [Laws governing emotional magic use] - [Punishments for emotional crimes] - [Rights of those with strong/weak emotional magic] **Historical Context:** - [Major historical event caused by emotional magic] - [How wars are fought with this system] - [Greatest emotional mage in history and their legacy] **Edge Cases & Unique Scenarios:** - [What happens to those who can't feel certain emotions] - [Rare emotional states and their effects] - [Artificial emotion induction - ethical concerns] - [Cross-species emotional magic, if applicable]

Created by danielkwan91

Prompt has not been run.